Dead Island 2 has kicked things up a notch on all fronts, including the available characters players get to choose from at the start of the game. You'll be picking from six Slayers this time around, rather that four that the original was limited to, and they all have their strengths and weaknesses. Throw in coop on top of that and your choice of Slayer gets even more impactful, so we've compiled a handy guide on the basics.
While Dead Island 2's coop experience isn't as robust as I'd like, it's still a blast and lets you experiment with Slayers you might ordinarily avoid. Your pick is even more important in the single-player campaign – which you can read more about in my Dead Island 2 review – because once you commit to a Slayer, you're tied in for that save slot. And if you're battling through Hell-A alone, you need to play to your strengths.
The Slayers' skills are ties to a Skill Card system this time around, and each one starts with two innate cards that are non-customisable, permanent, and exist outside of that deck. That means you can adapt the deck to your playstyle but base stats vary between Slayers, so choose wisely as they'll be the base foundation for your build. The attributes they start off with are also important to your build.