
It looks like Dead Island 2's tumultuous years of development hell have paid off. Its launch weekend was a success, with Deep Silver revealing that the zombie-slaying action game managed to shift over a million copies.
That's a pretty good payoff for almost a decade of chaotic development. Considering it went through a multitude of developers—first Yager in 2014, to an unnamed developer in 2015, to Sumo Digital in 2016, before finally settling on Dambuster Studios in 2019. Most games don't even make it through that number of development studios to a full release, so to see the game make it out on the other side and have decent launch weekend numbers to show for it is a small miracle. Deep Silver shared some other fun stats, like players slaying over a billion zombies while meeting their own demise around 28 million times.