
Dean Hall, creator of DayZ and CEO of RocketWerkz, has a message for the world: let's all be more chill about game delays. Especially devs who, Hall reckons, can often work themselves into far too much of a tizz about avoiding delays, sometimes to the detriment of the final game.
Hall's remarks came as part of a recent AMA in which he and several other RocketWerkz devs fielded questions from fans and curious onlookers. "Games cost a lot of money to make. Timing makes a tremendous difference to the cost of a game, so there can be huge impacts with delays releasing a game," he wrote. "Players want quality and certainty, but it is my belief that developers latch onto this and get 'target fixation' about launches."