The aim is to turn D&D virtual tabletop Maps into "a simplified, streamlined version of what we wanted to do for Sigil," according to Hasbro CEO Chris Cocks.
Drawing a blank on Sigil? I don't blame you. This was an all-singing, all-dancing 3D virtual tabletop that felt like a cross between the two-dimensional D&D Maps system and Baldur's Gate 3 (complete with video game-style effects to jazz up your sessions of the best tabletop RPGs). However, just a few weeks after it was soft-launched into early access, a significant percentage of its development team got laid off. Fast-forward to October last year and Sigil was officially dead. We may not have seen the last of its ideas though, at least not according to Cocks.