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PC Gamer
PC Gamer
Harvey Randall

Critical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchise

An image of a fire-flinging sorcerer from Darrington Press and Critical Role's Daggerheart, which is in open beta testing now.

Critical Role was a humble D&D livestream experiment begun on Geek and Sundry circa 2015. Since then, it's become a massive company, producing TTRPG systems and TV shows with millions in funding, and it's finally set its eyes on the world of videogames. That's according to a recent interview with Rolling Stone, wherein CEO Travis Willingham, who plays Grog Strongjaw in both the animated series and the livestreamed show, reveals that it's become "an active pursuit" for the crew.

"The last few years we have been having necessary conversations to figure out how to do that smartly. It's, you know, it's an entire enterprise that's separate from what we do on Beacon, Twitch, or YouTube, it's separate from the animated series and it comes with its understanding that has to be undertaken … We are starting to come to the end of a long road that we've been undertaking for the last couple of years.

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