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Destructoid
Destructoid
Entertainment
Scott Duwe

Crimson Desert’s public sentiment turnaround after its widely criticized launch period needs to be studied

It appears that open-world games that are potentially hundreds of hours long need a bit of time to really flesh out after all.

Pearl Abyss announced last night that Crimson Desert has passed four million copies sold in less than two weeks. That's a fantastic accomplishment, and from all accounts, it's well deserved. I haven't played the game myself, but sentiment has changed a lot in just a couple of weeks, and it's been fascinating to see from the outside looking in.

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