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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Crimson Desert is "opposite" to most open-world games because the "magic kicks in" later, says Arkane Lyon boss: "Might be why so many find investing time in it rewarding"

Macduff running from a monster during the upcoming PS5 game, Crimson Desert. .

Although Crimson Desert has been largely well-received among critics and players alike, most who've played the game are in agreement that it takes a while to get going – but that slower pacing in the early game is key to its success, reckons Arkane Lyon studio director Dinga Bakaba.

Bakaba, who obviously knows a thing about crafting immersive experiences, having overseen development on games like Dishonored 2 and Deathloop, recently took to Twitter to share his thoughts on the Crimson Desert spell everyone's under at the current moment. For context, consensus on Crimson Desert isn't nearly as uniform as, say, Clair Obscur: Expedition 33 or Kingdom Come: Deliverance 2, but among the majority of players enjoying Crimson Desert, most would agree it's a slow burn at least in the early game.

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