Life sims and MMOs are my two main vices, so "cozy" MMO Palia feels like it's being made specifically for me. I've got a bit of emotional investment in its success, I'll admit, and after about a week with its alpha version, I'm quite attached to crafting and hopeful that it will keep growing as an MMO.
In Palia, you are not a hero. You're one of many, many humans who've popped into the world after the local Majiri people believed you'd all gone extinct—a nice deviation from the usual MMO setup, which asks us to believe that the world is primarily populated by chosen ones. There's no PvE or PvP combat, and instead of a big quest to defeat evil, your goal is simply to become a member of Kilima Village. Here's what that entailed for me in my first week with Palia: