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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Clair Obscur: Expedition 33 lead writer doesn't use AI for work because "writing is part of the joy," and "it's also part of the pain"

Clair Obscur: Expedition 33 Gustave winces.

As AI creeps its way into nearly every facet of daily life, including art direction in video games with Nvidia's controversial DLSS 5 tech, there's still hope that a hard line will be drawn before dialogue and scripts are AI generated.

Telling and interpreting stories is an ancient human tradition, connecting different perspectives for millennia, and even if you can get past AI's inherently non-human nature and thus its inability to tell a truly original story, it's just not very practical, according to Clair Obscur: Expedition 33 narrative lead Jennifer Svedberg-Yen.

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