
Clair Obscur: Expedition 33 developer Sandfall Interactive says players racking up ungodly amounts of damage through broken builds is "the best reward you can get" as a developer.
Speaking to Polygon, COO and producer Francois Meurisse recalls that the damage counter for the French JRPG actually "broke at some point" during development, and it's a good thing Sandfall got on top of it. To make sure it wouldn't happen again when Clair Obscur: Expedition 33 went live, developers had to trust that players would swiftly outdo the sort of numbers the team was able to throw up while making the game.