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GamesRadar
GamesRadar
Technology
Alex Raisbeck

Civ 5 caused a commotion at a space agency its creative director used to work at

A large walled city in Sid Meier's Civilization 7.

If you think of what a NASA employee would find exciting, your mind likely goes to shuttle launches and discovering new planets. As it turns out, having your work featured in a Civilization game is pretty high up on that list, as Civ 7's creative director once discovered.

Ed Beach has been at Civ developer Firaxis Games for 17 years, working on Civ 5, 6, and now 7. But before helping to develop the legendary strategy franchise, he spent a decade as a contractor at NASA, working on, among other things, the Hubble Space Telescope. In an interview in Edge issue 405, Beach discusses how this influenced his work on Civ 5 and the hoopla he inadvertently caused at NASA.

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