Capcom isn't using generative AI to make any of the assets you see in Resident Evil Requiem or Monster Hunter Stories 3, for example, because the developers behind some of this year's very best games are simply better.
In an interview with 4Gamer, with quotes translated by Automaton, Capcom executive Shinichi Inoue, who serves as the company's vice president of game development platform and AI solutions, says the publisher isn't using the controversial tech for asset generation and has no plans to do so. The reason is pretty simple: Gen AI can't stand up next to the stuff Capcom's devs make.