
The hammer isn't exactly the best weapon in Monster Hunter Wilds, and Capcom knows it, but that's not stopping one action RPG icon from using it to recreate a legendary Monster Hunter World video.
Last month, Monster Hunter Wilds director Yuya Tokuda confirmed that following fan feedback, Capcom is "planning to make various adjustments to the game, including weapon balance changes," which are set to be "implemented gradually with each upcoming title update." Specifically, he stated: "We are currently carefully considering upward adjustments for the hammer, and then looking at other overall weapon balance adjustments with a goal to implement them either in the end of May update or the second title update in summer."