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GamesRadar
GamesRadar
Technology
Austin Wood

Capcom did not expect people to like the first Pragmata trailer so much, and like Todd Howard wincing at The Elder Scrolls 6, kind of regretted announcing it so early

Diana's eyes glow with digital energy in Pragmata.

The announcement trailer for Pragmata was released all the way back in June 2020 and reveals a very different Diana, with Capcom then promising to release the game in 2022. As you may have heard, Capcom was a bit late. Pragmata's had a happy ending after its April 2026 launch, but as the years and delays piled up, the team couldn't shake a familiar sense of regret after revealing the game so early – or at least director Yonghee Cho couldn't.

We spoke to Cho (and producer Naoto Oyama) about the making of Pragmata, looking all the way back to that announcement trailer. It ended up being a surprisingly big deal within Capcom, not just because the date it promised loomed over the team as they worked to reinvent the game after internal mechanical reboots, but also because it got a much bigger response than Capcom ever expected for a new IP.

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