While I generally dislike describing games as being lazily designed, since they are tremendously hard to make, laziness does seem to be a running theme with Call of Duty: Black Ops 7. Its single-player campaign felt decidedly slapped together when it launched in October last year, while the post-launch support for its unambitious multiplayer has mostly focussed on playing the hits like Safeguard rather than trying anything radically new.
But Season 4 of Black Ops 7 takes things one step further, bringing the FPS equivalent of an easy chair into the game itself. Not only does it introduce a mode that removes the most interesting new feature added to Call of Duty in the last few years, but it also introduces a gun that essentially aims for you.