
No one expects to wake up dead, let alone in the depths of a creepy basement in a dirtied nightgown. But that's exactly what happens to protagonist Liza in the opening of the RPG, Cabernet. As a newborn vampire who's mysteriously awakened in a dark room, my first task is naturally to try and escape this place and find out what the heck is going on.
Just moments before I was looking at my own grave, and hearing relatives speak of my life. The funeral ceremony actually acts as a clever way of introducing the different skill points I can invest in, since I'm immediately presented with choices that let me decide Liza's passions in life. Whatever I choose feeds into the four different areas of knowledge she has – such as science or logic, or writing and literature. These knowledge skills help to shape Liza as a character, but they also unlock special dialogue responses that can open up the way to unique resolutions and story directions, or increase my relationship with someone who has similar interests.