Oh, what could've been. It's been a rough year for Bungie, what with updates stopping on Destiny 2. the muted response to Marathon, and now the whole outfit essentially reduced to a skeleton crew. Turns out, we could've been seeing a lot more of the developer, since the teams therein had around a half-dozen games in the works before, during, and after the Sony acquisition, according to a new report.
No, really - that many releases were purportedly in various stages on the slate for the original home of Halo prior to Sony buying the outfit for $3.6 billion. This comes from Jason Schreier of Bloomberg, who spoke about the studio in a new YouTube video.