
It's always a privilege speaking to the creative minds behind a game you've spent thousands of hours playing, in no small part because you get the chance to ask them questions about changes you think the community will be concerned about. That was the case a couple of weeks ago when, after playing a preview build of The Edge of Fate expansion, I sat down to talk to game director Tyson Green.
One of the hot topics we hit were the nerfs incoming to multiple Prismatic subclasses in the version of the game I played. Specifically: Consecration, Stylish Executioner, Knockout and Feed the Void had all dropped to one Fragment slot, having previously had two or three. The result being that their buildcraft flexibility and base power would be brought down, with the argument being that those Aspects are so strong as to almost be auto-includes.