
In case you'd somehow missed the immediate difficulty discourse, Hollow Knight: Silksong is a rather challenging game. One of the things that has been proving particularly troublesome is the fact that so many enemies deal double damage, wiping out two masks of Hornet's health at a time instead of just one. However, Team Cherry has already offered a good explanation as to why.
The devs actually acknowledged this during an interview with Edge magazine for issue 354, which was released all the way back in February 2021. All those years ago, the piece acknowledges what we're all now experiencing – the slightly faster pace of Hollow Knight: Silksong, with the aforementioned frequent double damage that balances out Hornet's powerful healing abilities (which allow her to heal three masks of her health at a time once she's accumulated enough silk).