
Stop Killing Games is a grassroots movement aimed at getting video game publishers to implement systems that will keep online titles available in some form even after the servers shut down. To hear Randy Pitchford, head of Borderlands 4 studio Gearbox, tell it, it's also a grand metaphor about the struggle to hang onto life in the inevitable face of death.
"I've lost games, and it's an emotional experience, so I admire the activism," Pitchford tells TheGamer when asked about Stop Killing Games. "It's a weird, challenging problem, though, because I think that at the same time, if we're going to have any games that are sincere live services, it seems mutually exclusive to have something that's going to be a living thing that can't be allowed to die. I don't know how to get around that."