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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Blood of Dawnwalker takes notes from Guitar Hero for the vampire RPG's parrying: "It's so cool that we believe most people will play this way"

The Blood of Dawnwalker gameplay, showing Coen raising his sword to fight a scaly monster in a bog.

It's easy to see why there's The Witcher 3 DNA in Rebel Wolves' Vampire RPG, The Blood of Dawnwalker. After all, the two games share a director, Konrad Tomaszkiewicz, not to mention a number of principal developers who previously worked at CD Projekt Red. Environmental artist Adap Payet has said Anne Rice's formative novel Interview with the Vampire was another inspiration, and again, that's no surprise given its influence on the genre. Possibly the last game in the world I expected to hear have any relation to Blood of Dawnwalker is Guitar Hero, but according to Tomaszkiweicz himself, there's a distinct parallel between your finger movements on a guitar peripheral and Dawnwalker's optional directional combat.

"[The parry system is a bit like Guitar Hero] where at first you cannot hit the right button and later you're playing these really difficult songs," Tomaszkiweicz tells Edge Magazine for issue #427.

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