Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Tyler Colp

Blizzard's internal Diablo 4 playtests are a 'cursed problem' where 'to really test our game, you need to spend your life playing our game,' designer says

Diablo 4's lead class designer called trying to test an action RPG made to be played for hundreds of hours "a cursed problem" that would take "more hours than what you would normally expect someone to work at a job," in an interview today with Diablo 4 streamer Raxxanterax.

Jackson was answering a question about how the team incorporates player feedback and internal playtesting into Diablo 4's development. He said the live team regularly monitors feedback from Reddit, streams, and the forums but also spends every day playing the game on their own, keeping a list of things that could be better.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.