
You don't often see game developers knock down their most iconic work, but Ken Levine recently called his famous, sometimes infamous, shooters "basically a corridor" while hyping up his next BioShock-but-in-space game Judas.
That comes from a chat with Gameindustry.biz where Ken Levine broke down how he wants Judas (the game) and all the characters living inside its utopian/dystopian space colony ship to remember and react to all the little things the player might do.