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GamesRadar
GamesRadar
Technology
Kaan Serin

BioShock's Ken Levine calls his most iconic FPS "a very, very long corridor," but his next game Judas is "made very, very differently"

BioShock.

You don't often see game developers knock down their most iconic work, but Ken Levine recently called his famous, sometimes infamous, shooters "basically a corridor" while hyping up his next BioShock-but-in-space game Judas.

That comes from a chat with Gameindustry.biz where Ken Levine broke down how he wants Judas (the game) and all the characters living inside its utopian/dystopian space colony ship to remember and react to all the little things the player might do.

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