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PC Gamer
PC Gamer
Harvey Randall

Bioshock's Big Daddy Ken Levine says that while he doesn't want to 'underestimate' AI, he's 'not overly impressed' by it, either

A robot girl from Judas looks skeptical, her synthetic skin peeling off to reveal metal below.

Ken Levine, creator of the Bioshock series—and now the head of Ghost Story Games, who're working on Bioshock-like "narrative legos" game Judas—isn't all that worried about AI's impact on the games industry yet, even if it's got its uses.

That's according to a recent interview with Gamesindustry.biz, who asked him for his take on the subject. "I don't want to underestimate it. I think it's very powerful," he begins, though he's of the mind that it comes with a bunch of limitations too.

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