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PC Gamer
PC Gamer
Rich Stanton

BioShock maestro Ken Levine says Judas is 'very old school' because 'you buy the game and you get the whole thing… no online component, no live service'

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It's been more than a decade since Bioshock Infinite's 2014 expansion, Burial at Sea, tied a bow on the series that Irrational Games and director Ken Levine will always be best-known for. Infinite was an infamously chaotic development that resulted in a divisive game and a bloated studio, which would go through brutal layoffs before being re-branded as Ghost Story Games: the whole point of which is to operate on a much smaller scale than Irrational reached.

Its first game, Judas, certainly looks familiar. And in a new chat with Nightdive's Lawrence Sonntag (spotted by GR+), Levine says that being "very old school" is what they're going for. Discussing Ghost Story's approach and how Judas fits into the contemporary gaming landscape, where singleplayer narrative-led shooters are now something of an endangered species, Levine reckons that the player appetite for such self-contained experiences is still out there.

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