
Mewgenics isn't very forgiving on your troupe of cats. Some will be born with genetic mutations, others will get permanent injuries from in-fighting, and some will be lost in battle, and lots of it will be out of your control. However, one thing you can decide is your cats' classes, which take the form of different collars.
As you'll soon find out, each of the 13 classes brings something unique to the table, but you can only choose up to four per run. Upgrades and items in a run further set each class apart, making your class choices and party composition a pretty pivotal decision. However, all classes in Mewgenics can be absolutely busted with the right combination of skills, so don't worry if you have your own favourites.