
You don’t notice how heavy another person is until you’re dragging them out of a firefight. Battlefield 6, DICE's transcendent return to form in the Battlefield series, can't simulate the weight of hauling a buddy out of a firefight. But with the new drag-to-revive feature that lets you haul people you're reviving around as the meter fills up, it certainly means something.
Most of the time, it means "fuck, I hope I don't get shot by a sniper" as you scoot across the map in a half-crouch dragging your downed squadmate with you. The dragging revive mechanic is deceptively simple: rather than instantly patching up a downed ally where they fell, you can now pull them to cover. It's a small tweak on paper, but in practice it changes everything. You’re constantly making micro-decisions — can you risk that rescue? Can you drag your friend behind the burning car before the meanies down the street cut you down with automatic fire?