

This week: Got back to his 95-hour Kingdom Come: Deliverance 2 playthrough and discovered there's still a lot of main quest to go.
Before the quick match button, before the party system, before skill-based matchmaking, we had the server browser: A literal list of all active matches, neatly sorted by player count, ping, mode, and map. The age of server browsing wasn't perfect, but the advantages were obvious: Like a saloon that never closed, players established "home" servers where they felt comfortable, made friends with other regulars, and voted on what to play next.