
After an exciting beta period, Battlefield 6 developer DICE is preparing for the new shooter's full release – but it hasn't all been smooth sailing for the team, especially when taking players' expectations for older series entries' beloved maps into consideration.
Speaking to PCGamesN in a recent interview, product owner and design director at DICE, Shashank Uchil, reveals as much. Taking the addition of well-known maps, like Operation Firestorm from Battlefield 3, into account, he explains how challenging it can be to hit the nail on the head for longtime fans. "You wouldn't believe how difficult it is," admits the lead, "because [of players'] expectations."