
Shadow of the Colossus, the legendary PlayStation 2 game about traveling a moody open world to slay melancholy beasts, was actually partly inspired by Battlefield 1942, of all things. At least, Battlefield was the inspiration back when the classic game was being made as a co-op beast hunter.
To celebrate Shadow of the Colossus' colossal 20th anniversary, Design Room spoke with 11 people involved in the making of the iconic game, including its hugely influential director, Fumito Ueda, who said he "wasn't playing many offline games back then" and was "really hooked on Battlefield 1942, an FPS."