
I can't quite wrap my head around Towa and the Guardians of the Sacred Tree, the first roguelike publisher Bandai Namco is releasing in its decades of existence, and a mostly satisfying Summer Game Fest demo that otherwise made me wonder, what's the point?
To Towa developer Brownie, whose game director Shuhei Yamashita – along with Bandai producer Daisuke Nagaoka – spoke to me through a translator, the point is that Towa is "unlike any roguelike." But the undeniable fact is that Towa is actually a lot like Hades.