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PC Gamer
PC Gamer
Harvey Randall

Baldur's Gate 3 tool discovers there's around 1,888 characters with dialogue in the game—though 'justice for Karlach was actually the main reason' it was made

Karlach and Tav in Baldur's Gate 3 share a tender moment, tieflings of opposing colours in a hazy city-scape.

Baldur's Gate 3 has a lot of words—and even 'a lot of words' is a major understatement. In a Steam post before the game's release, it was revealed the game's total script is about 2 million words long. For context, all five books in the current Game of Thrones series add up to about 1.7 million words. Big. It's a big game.

Which is why I was pretty damn impressed to find this tool casually popping up on the game's subreddit, able to show which character had the most changes to their dialogue since launch. It's Wyll, which is interesting—but not a huge surprise, seeing as his story stands the most to gain from some added nattering (we still like him, though). Still, I wanted to know how the heck something like this was built, so I reached out to the tool's creator.

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