"I know we made them too thirsty," Baldur's Gate 3's lead writer Adam Smith jokes about the RPG's companion characters. "We're aware of it. The internet has told us this." We spoke with Smith during yesterday's PC Gamer Chat log podcast, where he shared his thoughts on the nuances of party relationships in Baldur's Gate 3.
"One of the reasons I think they come across as forward is that we did want them to be the person who comes to you," he says, describing Larian's approach to romantic relationships between players and their party members. "We wanted them to initiate a lot of the time rather than you saying, 'I'm bringing you things and that means that I want to sleep with you.'"