
One of this year's best roguelikes, Balatro, is set to release on mobile devices this month, and its creator is already apologizing in advance for the effect that might have on players.
We already knew a mobile port of Balatro was on the way, but we didn't know quite how soon it'd be here. Announced today as the third and final big summer announcement for the indie hit, we'll be able to download the game on the App Store and Google Play Store from September 26. That's in just three weeks, so there's really not long to wait, and the developer is clearly well aware that its launch might end up sucking players in a little too much, as the trailer itself briefly shows a 'productivity' graph rapidly declining, while the game's official Twitter account proclaims: "Productivity be damned!"