
This Baby Steps game, man. Sometimes I love it, sometimes I hate it, and sometimes I bounce between the two emotions several times within the same 10 minutes. It's unique, it's clever, it's memorable… and if you drew a graph of my enjoyment over time, it would look like an ECG display.
The fundamental mechanic – you move by lifting and directing each leg individually, and shifting your character's weight in the direction you want to go – has been wonderfully implemented. Although Bennett Foddy is a member of the team, the controls bear little resemblance to QWOP, which is purposefully designed for you to fail. Instead, movement is challenging but perfectly fair. I fell into a fairly effective walking rhythm within seconds of first picking up the controller, and eventually, I was able to stomp around for minutes at a time without falling over.