
Baby Steps makes me feel like I never really learnt how to walk, but for the most part that's not down to me, it's down to the treacherous terrain Nate has decided to wander through. From bumbling through mud to toddling around waterfalls, Baby Steps isn't exactly an easy hike to embark on. But, it's no surprise given the inspiration behind the games' level design.
In fact, the level design of Baby Steps is hugely inspired by two things: a custom map in Mirror's Edge and a Japanese skateboarder. During a talk at GDC, developer Gabe Cuzzillo shared that a custom map called Sparrow Cumulus which challenged players to find a route for themselves was one of the biggest inspirations behind the level design for Baby Steps.