
With Game Pass in the mix, success is an odd thing to gauge for any first-party Xbox release nowadays since sales aren't necessarily paramount. Thankfully for the beloved RPG studio, Avowed's director says Obsidian's corporate overseers are happy with how it's doing.
Speaking to Eurogamer, Avowed director Carrie Patel notes that she doesn't "have a really firm metric." The first-person spin on Pillars of Eternity was, as is the case with every Xbox-owned game, released into Xbox Game Pass, meaning you can outright buy the game at full price if you like or just play the entire thing via a monthly subscription. That's great for anyone who wants to dip their toes into a game without dropping its full price tag, but it means developers like Patel can't just cite sales numbers as evidence of success.