
My gripe with Autopsy Simulator is that it's inconsistently brilliant. Sawing off a corpse's head, pulling its brain out, and being treated to the best and most bizarre use of jiggle physics I've ever seen is up there as one of my favorite experiences of the year, but I also find something lacking. Or perhaps it's the other way around. Much like the food stuck in Jane Doe's trachea, there's something here that shouldn't be, and it's ruining all my fun.