
I wasn't expecting to get a press release about a sequel to Pong in the year two thousand and twenty-three, but not all surprises are bad ones - Qomp2 looks weirdly awesome.
Atari is billing Qomp2 as "a creative sequel to the seminal classic Pong that asks the question, 'what would happen if the pong ball escaped the paddles?'" The result borders on defying description, but to me it looks like playing through Portal by way of Celeste with a Pong ball. In more concrete terms, you've got a game where you solve puzzles while trying to break free of a constrained environment (Portal), a load of intricate and challenging 2D levels filled with precision hazards to navigate (Celeste), and, well - a ball (Pong).