
There’s a lot that Assassin’s Creed Shadows seems to be doing right ahead of its international release later this month. The dual protagonists seem designed to appease both old and new fans of the franchise. There’s a renewed focus on parkour controls after several entries deemphasized it. And the game’s open-world is less reliant on map markers allowing exploration to feel more organic than ever.
Now, the developers at Ubisoft Quebec have confirmed yet another promising detail: the length of the game’s critical path.