
I'm almost definitely playing Assassin's Creed Shadows on expert difficulty and it's because the game doesn't simply turn every enemy into damage sponges.
One of my favorite things in games is when harder difficulties don't simply buff enemy stats and call it a day. In Halo, aliens will begin to flank you and dodge bullets and turn into geniuses on higher difficulties. And that line of thinking is being carried over to Assassin's Creed Shadows as enemies will develop some brain power and remember to, err, look up every once in a while.