Assassin's Creed Red is set to take the series to Feudal Japan, and will be kicking off the Assassin's Creed Infinity project. But thanks to a LinkedIn post we now know that we'll get our hands on the series' next adventure in 2024.
Assassin's Creed Infinity is Ubisoft's attempt at bringing the franchise under one roof with all manner of Assassin's Creed experiences with smaller titles like Assassin's Creed Mirage (which isn't a part of the Infinity banner) and the RPG-like experiences found in later Assassin's Creed games like Assassin's Creed Valhalla. The title set to kick of the Assassin's Creed Infinity project is Assassin's Creed Codename Red which finally takes the series to its most requested setting – Feudal Japan.
Twitter fan account Access the Animus (via VGC) spotted a post on the LinkedIn page of Ubisoft business development and brand partnership executive, Arisa Lagunzad, earlier this week which referred to Assassin's Creed Red as "the biggest blockbuster for 2024" which has since been removed from the post. Prior to this, Assassin's Creed Codename Red didn't have a release window (and doesn't even have an official name as of right now) so a confirmed 2024 release is likely to be a welcome surprise to fans.
This date lines up with an earlier report from Insider Gaming which pegged the game for a 2024 release and claimed that it'll feature two separate playable characters and have a larger focus on stealth than the series has had in recent years. The report also goes on to say that the series will go back to a yearly release with Assassin's Creed Mirage this year, Red in 2024, multiplayer title Invictus in 2025, and Hexe arriving in 2026. The report also details further Assassin's Creed titles codenamed Nebula, Raid, and Echoes that are all in active development.
Late to the party
Assassin's Creed heading to Japan was no doubt the single most requested direction for the franchise back at the height of the series' popularity in the Xbox 360 era, but now the idea is way less appealing when we've already had Ghost of Tsushima which took the Assassin's Creed style and blended it with classic samurai films.
Considering the identity crisis the franchise has been going through since the beginning of the PS4 / Xbox One era – with a return to the middle east harking back to the original Assassin's Creed, and finally heading to Japan – it feels like Ubisoft is desperately trying to course correct Assassin's Creed to get it to the level of popularity it once had.