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Kaan Serin

Assassin's Creed Hexe game director leaves Ubisoft just two months after the game's creative director also quit

A screenshot of the title card for the upcoming game Assassin's Creed Codename Hexe.

Assassin's Creed Codename Hexe just lost a second lead developer in only a few short months.

Ubisoft hasn't divulged much about the still mysterious upcoming Assassin's Creed game, but we did know veteran developer Benoit Richer was working on the project as game director after having led Batman: Arkham Origins and been a co-director on Assassin's Creed Valhalla, one of the stealthy-stabby series' most successful entries.

In a new LinkedIn post, Richer revealed that he's now joining fresh indie studio Servo Games, no longer works for Ubisoft, and seemingly isn't involved with the production of Assassin's Creed Hexe any longer. His departure comes just two months after the game's creative director and Splinter Cell veteran Clint Hocking quit the company, as well.

Back in February, Ubisoft tapped Jean Guesdon to lead the project as a creative director, having already been in the director's chair for Assassin's Creed Black Flag and Origins. Guesdon also works as the entire Assassin's Creed brand's head of content. Either way, it's a big behind-the-scenes shake up for a game that's been in development for years already.

Slated as the next big mainline game in the Assassin's Creed series, we haven't seen too much (or anything) of Codename Hexe since it originally stepped out of the shadows with a more sinister reveal trailer than you might expect from the normally bombastic franchise.

One report suggested Hexe was an RPG set during the witch trials in 16th century Europe, though that could be subject to change after this recent director reshuffle. Guesdon also said to "expect a unique, darker, narrative-driven Assassin's Creed experience, set during a pivotal moment in history" just last month.

In the meantime, Ubisoft is readying up to release Assassin's Creed Black Flag Resynced, a remake of its swashbuckling pirateventure that includes new storylines and a graphical overhaul.

Cashing in 10 years of irony, Ubisoft taps Skull & Bones studio to lead Assassin's Creed: Black Flag Resynced development

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