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GamesRadar
GamesRadar
Technology
Anna Koselke

As the 10-year wait for Dragon Age: The Veilguard ends, RPG veteran says AAA series like GTA show how a big gap between sequels "can actually improve the impact" of each release

Dragon Age: The Veilguard screenshot showing Emmrich, a necromancer man with short greying hair and green magic.

Following BioWare's monumental reveal of Dragon Age: The Veilguard, the lengthy wait for the beloved series' fourth entry is finally coming to a close - and there's a good reason why the new RPG has taken so long, according to veteran lead Mark Darrah.

Speaking in his recent podcast on AAA games and why they "take so long" to release, former Dragon Age executive producer Mark Darrah explains developers' reasons for spacing launch dates so far apart. "One of the reasons why AAA games take as long as they do in some cases is simply because they can," Darrah reveals. "They look at the market, they look at what they need to do, and they decide to prioritize having as large of an impact as possible over coming out in a timely manner."

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