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GamesRadar
Technology
Scott White

As an '80s kid, MTG Teenage Mutant Ninja Turtles just feels right... but why can Aunt May and a Pigeon beat Super Shredder?

The MTG Teenage Mutant Ninja Turtles leap into action at night, with smiles on their faces and weapons drawn.

A few weeks ago at Magic Con, Wizards of the Coast pulled back the curtain on all of the releases coming in 2026, with one exception – the "unannounced Universes Beyond set." While there were a handful of theories that made the rounds, we now have confirmation that Universes Beyond is about to have a big pizza party by welcoming Teenage Mutant Ninja Turtles to Magic: The Gathering. I had a chance to get a preview of what’s in store for these beloved shelled heroes, and my thoughts are… mixed.

Right off the bat (and as per usual for one of the best card games), the full roster of products for this set includes your standard Play and Collector Boosters, Prerelease Packs, and a Bundle box. There will even an MTG Teenage Mutant Ninja Turtles Draft Night box, a product debuting with January’s Lorwyn Eclipsed set aimed to showcase and promote the new "Draft-two" format that debuted with Spider-Man, coming with 12 Draft Boosters and a single Collector Booster for a prize. From there, things get a bit wacky. For players who have been missing precon Commander Decks, well, don’t you worry, Turtles will be releasing with one. And only one.

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