Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Jordan Gerblick

"Arkane was about to go under" before it committed to Dishonored, former lead says: "We had 4 months of money left"

.

These days, Dishonored and Dishonored 2 are widely considered benchmark modern immersive sims, but it was also a crucial turning point for developer Arkane, we're now learning from industry veteran Harvey Smith.

Smith, who was lead game designer on the original Deus Ex and creative director on both Dishonored games, tells The Game Business there was a very real threat of full-blown studio closure before the studio collectively decided to refocus and commit to Dishonored. At the time, the studio was fractured into various teams working on different projects, some of which would never come to fruition, and according to Smith, there were only months of funding left before everything would've dried up.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.