
Arc Raiders developer Embark Studios has taken a sledgehammer to the game's soft-wipe Expeditions, removing the poorly received money grind entirely and replacing it with a five-day challenge to deal damage, seemingly to Arc or to other players.
In a fresh blog post, Embark admits, "We know that grinding for monetary value isn't the most exciting experience. By introducing damage-based objectives and trials instead of stash value, we're providing more freedom and variety in how you can complete the Expedition, encouraging the use of loot rather than hoarding it throughout the 5-day window.