
Your criticism can't hurt Arc Raiders' art director Robert Sammelin, as his child has already been his biggest critic. In a new series called The Evolution of Arc Raiders, Sammelin describes how his own spawn was less than enthusiastic about Embark Studios' idea for a third-person extraction shooter.
In the new YouTube video, Sammelin explains how the team at Embark Studios came up with the idea for Arc Raiders' setting: "We wanted to make something that was completely our own," he says. "And everyone had an idea of something fantastical, sci-fi leaning, because it's comfortable, everyone likes it, but it's also a challenge to carve out your own [path]."