

Last week: Finished Act 2 of Baldur's Gate 3 as Dark Urge and realized I missed out on half of that game the first time around.
I got back into Arc Raiders this week expecting disappointment. After a nice long break from PvP games in December, it felt inevitable that the unlikely chill that defined Arc Raiders' community at launch would have eroded to more cynical, typical skirmishes over two months later. Surely as a larger pile of peaceful players checked off their final quests, cultivated stockpiles of valuables, or reset their progress altogether, they would turn to ruthless PvP as a means for variety. Nope.