
Obsidian Entertainment's next first-person RPG Avowed is coming in hot - and following up the brilliant Pillars of Eternity CRPGs from a different perspective - next February. And its developers are saying all the right things about the game's approach to exploration as "almost every" quest has multiple ways to start it.
Speaking to GamesRadar for our Avowed Big Preview, environment region designer Berto Ritger explained how the game handles player choice when it comes to quests. Avowed isn't a properly open-world game, but its wide and explorable areas mean that you'll sometimes find key items out of order or stumble upon a quest in an unusual way, and Obsidian is supporting all of those possibilities.